What to Prioritize
- Prioritize For Each Dice You Have and Does Not Enter Play
- Take Acorn Miasma or Poison Pop when the run offers them
- Keep a backup clear plan for fast waves
BUILD GUIDE
Long-fight route built around poison stacking, support-piece synergy, and high shield-target damage. Use this build guide to decide whether this route fits your current stage, boss, or upgrade pool.
Poison is one of the fastest-rising community routes in Dicero right now. It can feel weak when you first unlock it, then turn into one of the best bossing packages in the game once the right support pieces start stacking.
This route is for players who want sustained damage over time instead of immediate burst.
Recent community posts are converging on a similar conclusion: Poison is often stronger than it first appears, especially in longer boss fights and later stages with heavier defenses or shields.
The key reason is that some Poison scaling checks your full dice inventory, including off-board dice, which gives the route a much higher ceiling than players expect on first read.
There is still debate, but the tone has shifted in Poison’s favor.
“Poison everytime. If you can stack the dice that sit in your bag you start doing silly damage.” — Community member
“Acorn Miasma + Does Not Enter Play has crazy synergy.” — Community member
“Ramp-up takes too long for short fights” — Community member
“Swordwave is a noob trap until they rebalance it.” — Community member
If running Poison, prioritize:
If you are not sure whether to take Poison at all, read the Poison Guide first. Use this build page only after you decide the current run can support a slower, stacking route.